10:20 - 11:20 (UTC+10)
Talk (60 min)
Making Every Game and App More Accessible with .NET and AI
The story of building Project Enabled Play - a platform built in .NET on Azure that enables users to turn their voice, face expressions, hand gestures, smartphones, watches, virtual inputs, and more into a gaming controller, keyboard, and mouse on any platform they have access to.
Come learn about scaling applications in .NET to over a dozen different platforms and channels while building for accessibility to even the playing field. Gain an understanding of voice and conversational platforms, real-time communication technology, computer vision, and best practices for sharing code and going from PoC to product.
Try your shot at landing a win in Call of Duty, Halo, Fall Guys, Minecraft, and more using your voice or write a block of code using Visual Studio and your face, then leave with a working knowledge of other ways you can use .NET and the tools you're familiar with.